Creating a SSL Client in Godot
This tutorial will cover using Godot’s StreamPeerSSL class to create a TLS/SSL connection to a server. It builds off of my TCP client tutorial where we created a TCP (non-SSL) connection. You will need the completed client.gd file found at the end of the Client Class section (in the aforementioned TCP client tutorial) to start from for the remainder of this tutorial. Disclaimer I am not a security expert and claim no guarantees on the safety of using this technique....