Playing FMOD Events from Godot
This article will cover using the Godot FMOD plugin to play sound assets that are generated from an FMOD project. If you have not already integrated FMOD with Godot, then check out my tutorial here to get started. We will be creating a character that walks around with audible footsteps. The sound of the footsteps will vary with each footstep and can be set to different surfaces. Creating FMOD Banks We will be using sound banks from the FMOD examples project that is installed with FMOD Studio....