Playing FMOD Events from Godot

This article will cover using the Godot FMOD plugin to play sound assets that are generated from an FMOD project. If you have not already integrated FMOD with Godot, then check out my tutorial here to get started. We will be creating a character that walks around with audible footsteps. The sound of the footsteps will vary with each footstep and can be set to different surfaces. Creating FMOD Banks We will be using sound banks from the FMOD examples project that is installed with FMOD Studio....

January 10, 2021 · Thomas Langford

Integrating FMOD with Godot

FMOD is a great addition to any game project, but only offers official support for Unity or Unreal. If you are a Godot user, then there is a little setup work to be done to integrate with FMOD. Thankfully, there has been some great work completed by the open source community in the form of two repositories: godot-fmod-integration and fmod-gdnative. This article will cover setting up and running a basic Godot project with FMOD support using the fmod-gdnative repository....

December 20, 2020 · Thomas Langford